Vista Users: It is highly recommended that you reboot the machine before applying
the
patch.
------------------------------------------------------------------ Warhammer:
Mark of Chaos - Battle March - Patch 2.14 Release
Notes ------------------------------------------------------------------
----------- Major
Fixes ----------- o Fixed a crash in Army Editor that occurred when the
player clicked on a banner slot. o Fixed a crash that occurred on siege
multiplayer maps. o Fixed a crash that occurred on the 'Caravan Conflict'
multiplayer map with one observer. o Fixed an assertion on quit issue in the
German version. o Fixed several issues that prevented players from joining
Ladder and World Domination games.
----------------- Walkthrough
Fixes ----------------- o Fixed a wrong victory condition in Siege
games. o Fixed an issue where the game stopped in the second tutorial if the
Goblins were defeated too soon. o Fixed an issue where heroes required to
advance could be sold.
-------------------------- Gameplay and Balance
Fixes -------------------------- o Fixed an issue where ranged units could
not attack while they were being chased. o Fixed an issue on several maps
where there were no selection circles around the refill camps. o Battle
mechanism is now upgraded. Units now cannot break/charge through enemy units so
easily to reach other enemy units. o Fixed an issue in mission 'Clear the
Path' where Empire Mortars did not shoot. o Fixed a pathfinding error where
models pushed away each other. o Fixed an issue in mission 'Slave Raid' where
slaver's control range has been visually upgraded. o Fixed a balance problem
where Cold One Knights were too strong. o Fixed an issue where High Elf
Watchtower positions were offset. o Fixed an issue with Dark Elf Assassins'
behavior in mission 'The Hammer Falls'. o Fixed an issue where Plague Priest
duel skill Blade of Corruption was not useable. o Fixed an issue where the
ground impact effect was visible when attacking a castle wall with a siege
unit. o Fixed an issue where cannon fire passed through castle walls when
targeting troops on the wall.
--------- GUI fixes --------- o
Fixed incorrect ping sign on Minimap. o Removed unnecessary scrollbars from
the menu. o Fixed an issue where cinematic loaded incorrectly before 'Press
any key' prompt. o Fixed an issue where ranged attack did not function with
specific master selections. o Fixed an issue where items could become
inaccessible at the Alchemist. o Fixed the incorrect alignment of the CD-Key
window. o Fixed several overlapping issues at the start of RTS battles. o
Fixed an issue where Kaeleth changed to Lilaeth on the tactical map. o Fixed
the incorrect alignment of the background image in pre-mission dialogue
window.
----------- Sound Fixes ----------- o Fixed an issue in
mission 'Breakthrough' where the sound of the falling rocks could be heard
multiple times. o Fixed an issue where victory and defeat game messages were
missing in multiplayer games. o Fixed an issue in mission 'Breakthrough'
where the Dwarf Lord's voiceover was missing. o Fixed an issue with the Dark
Elf Assassin's 'Fight Shout' voiceover. o Fixed some wrong voiceovers for
Stances. o Fixed several issues where Unit Leader voiceovers were
missing. o Fixed an issue in the second Tutorial where voiceovers were
missing. o Fixed an issue in mission 'Descent into Darkness' where a
voiceover was missing. o Fixed several minor sound and voiceover
issues.
---------------------------- Other Fixes and
Improvements ---------------------------- o Some low-level GameSpy code
corrections were made. o A unit portrait was added for Malekith in
movies. o Fixed a graphic issue on the multiplayer map 'Prosperity'. o
Fixed several text localization issues. o 3rd Party Tool Miles was upgraded
to 7.2c. o 3rd Party Tool Bink was upgraded to 1.9g.